its an energy field created by all living things. The first is through dialog between your playing character (PC) and the party member; depending on your actions within the conversation you may gain or lose Influence with that individual. Mira replies that flattery will get you nowhere, but after the conversation ends you'll see the influence gained sign pop up. Description: Just after ariving on Onderon a guard will stop you on your way to the Merchant Square. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake*. She also criticizes acts of charity or mercy. Just keeping things on top.
Knights of the Old Republic II Description: When you free him from his cell. ", This ugly blue guy with tentacles on his head was like "mira you aren't the bomb!"
Help us expand it, and you get a cookie. Star Wars Knights of the Old Republic II: The Sith Lords | Table of Contents | Gameplay | Walkthrough You start at 50 Influence with every member of your party, and it can be gained or lost (normally 8 points at a time) until you reach a floor of 0 or a ceiling of 100. We also accept maps and charts as well. Oh gosh. I never moved from one spot but I didn't exit the converstation twice. The second is through dialog with other NPCs when a particular party member is in your traveling party; by responding or acting in a certain way you will gain or lose Influence with that party member. Just repeat this and you get influence every time. This item will only be visible to you, admins, and anyone marked as a creator. (A pity, there are ways to prevent jealousy in such situations) but is there any way to get her to at least move on to a better excuse? This is thicc with information. Contradict to the previous statement: when the topic is about how droids are treated like furniture - tell him otherwise. I've found Atton to be pretty easy to gain influence with. Effect:: If you threaten him, then kill him, your influence in increase. Effect:: Reply that you are glad to have him along to gain influence. If she condemns you - accept her judgements and say that you'll improve. With the correct influence, you can gain further dialog options and train Disciple to become a Jedi. More in-depth coverage is in my Reassure of actions of actions he may, or may not have, taken. E.g. Effect: Influence is gained with Mira if you select this option. http://www.spore.com/sporepedia#qry=usr-Kyishet|2263185851. All rights reserved. Other characters are like this too, such as Visas, Handmaiden, and T3-M4). Everything is listed But I'm having trouble keeping track of who is high and who is low, and I don't want to mix this up and end up with neutral influence over companions (and thus not get the unlocks for very high/low). Is there any way to check your influence over companions?
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