Also reduced the random lag spikes during normal game play. Fixed Silvally not being counted as a legendary (due to a typo!) Updated logic for battle generation settings. Fixes Burn Up not removing Fire typing from the user. Reworked logic for doing damage to a substitute. Removed the legacy support for the numerical item ID data for held items because numerical item IDs haven't been used since 3 years ago. Prevent Max Moves from having their overridePower reset while the AI tries to calculate the best move. Fixed the ChatHandler broadcast method to properly send message to all players and not just console. Catch Rate: 10 1.31% 1.96% 2.61% 6.53% (Only on first turn!) Mutable and cancellable. I'm told that took many hours but nobody cares. Fixed Wobbuffet's, Torkoal's, Porygon-z's, and Burmy's cry sound files not loading due to typos. Fixed Pokrus spreading sometimes causing end of battle errors. Changed the Flash move skill so that any Pokmon with the Illuminate ability can use it. Fixed mod biomes not being recognized if the mod that added them loaded before Pixelmon. Added sounds for Delibird, Beldum, Metang, Golett, Larvesta, Volcarona, Reshiram, Zekrom, Corviknight, Orbeetle, Sprigatito, Floragato, Meowscarada, Fuecoco, Crocalor, Skeledirge, Quaxly, Quaxwell, Quaquaval, Eevee, Shellos, Gastrodon, Arceus, Keldeo and Goomy. Make Silvally's multi attack use the type of the memory it holds while dynamaxed. ), Rapidash (!! Removed an erroneous pixel from the small TV sprite. Added many more Pokmon to fishing in water, sometimes specific to biomes. Added Drowned World biomes: Drowned Crimson, Drowned Warm and Drowned Dark. Fixed issue with Stalwart and Propeller Tail not ignoring the draw-in affect of Storm Drain and Lightning Rod. NPC type objectives now chain to one another, unlocking infinite possibilities with DIALOGUE. The attack category of Coaching is now Status instead of Special. Fix moves that affect all teammates so that they affect the 3rd teammate in raids. Fake Out will no longer work twice in a row. Fixed Turtonator's tutor moves being all wrong. Lunatone's 'Gibbous' form displaying as 'None'. Fixed some cases where switching a species form changed the ability slot of that saved Pokmon. Fixed large values for timedLootReuseSeconds not working, and fixed it saying seconds when it's been working as hours the whole time! Fixed Everstones not preventing evolution if the Pokmon was asked to learn a new move on level-up. Use a damaging move to go to Blade stance, use King's Shield to go back to Shield stance. Fixed Misty Surge and Terrain not blocking all Status effects. Fixed Old Fisherman giving multiple logs in some cases. Fixed statues being really, really good at staying still, making it impossible to move them to where you actually wanted them to be in the first place. Events include EndGameEvent, EndTurnEvent, StartGameEvent, PackOpenEvent.Pre and PackOpenEvent.Post, Added EssenceHelper as an easy way to distribute essence via plugin, Five new creative tabs. Added SetBattleAIEvent to make it easy to customise specific opponents' battle AI. Replaced effects of Isi's Silver Hourglass and Isi's Gold Hourglass. Players' breeding Pokmon are no longer tied to the block they were placed in. 5.3 By Event Move Tutor. It will now also stop all the attacks that it is supposed to. 1 Spawn Rates; 2 Drops; 3 Stats; 4 Type . Legendary Pokmon - Pixelmon Wiki Updated Battle Arenas: Desert Arena A, Plains Arena A, Plains Arena B, Savanna Arena A, Savanna Arena B, Snowy Arena A, Snowy Arena B, Taiga Arena A and Taiga Arena B. Not joking. Changed how Pokmon photos work so they stop turning purple on updates where we add new forms. /completeallquests [player] - Completes all quests. Added print out error when datapacked abilities fail to load in Pokmon data. Battle/Pokecenter music and background music will no longer play at the same time.
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