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Hi-Rez was pretty vague on Ix Chels release date so we do not know exactly when Ix Chel will be released in SMITE. Worlds end, when the Destroyer dances. Everything We Know. Epona, the horse goddess, was associated with fertility, water, and death.Source, The creation of the universe and the world began with the mighty god Pangu. Besides these, players can also unlock Nu Wa, Cerberus and Medusa for free through the Welcome Pass. Prima Games has taken the time to sort out the list of all Gods in SMITE by order of their release. Wind and Cloud was created from his breath; his voice became thunder; the sun was formed from his left eye and the moon from his right; his hair transformed into the stars and sky; his blood turned into the lakes and rivers, his bones became minerals, the rain came from his sweat, and the fur on his body transformed into forests and fields. Marduk became a leader of the gods, just as Babylon rose to power in the region. If not, correct the error or revert back to the previous version until your site works again. Are you using WordPress? God Release Increased Physical Power Scaling from 70% to 80%, Decreased Base Damage on first two hits from 35/50/65/80/95 to 30/45/60/75/90, Decreased Base Damage on final hit from 70/110/150/190/230 to 60/100/140/180/220, (Decreases Total Damage from 140/210/280/350/420 to 120/190/260/330/400), Decreased Base Damage from 90/145/200/255/310 to 70/125/180/235/290, Increased Cooldown from 50s to 60s per charge, Decreased Base Rift Damage from 80/120/160/200/240 to 60/95/130/165/200 per tick, Removed the 10% Physical Ability Lifesteal she gains While inside a wall only (she still gets it for 5s upon exiting), Decreased Final Hit Physical Power Scaling from 70% to 60%, Decreased Claw Damage Physical Power Scaling from 85% to 80%, Decreased Opening Damage Physical Power Scaling from 70% to 60%, Decreased Physical Power Scaling on the Opening hit from 80% to 70%, Decreased initial hit scaling from 90% to 80%, Decreased rift damage scaling from 35% to 30% per tick, Decreased Movement Speed from 20/25/30/35/40% to 25% at all ranks, Decreased Claw Damage Physical Power Scaling from 95% to 85%, Fixed an issue where she could be put into a broken animation state if hit by a knock up while dashing, Fixed an issue where the initial burst was dealing rank 1 damage regardless of rank, Decreased Base Damage of Burst hit from 150/275/400/525/650 to 150/225/300/375/450.